For example, if you want to change a Farmer villager’s job, you’d destroy the Composter block that they’re using. You will be rewarded with the ‘Hero of The Village’ status effect, which will further reduce trade prices (except for trades that cost 1 emerald.) Sort them so you know which villager sells/buys what. You only need to cure two, then let nature take its course There are monster spawners that sort monsters into different areas. You will need three different types of villagers to get the process started. That might give you a … Then use a hoe to till the dirt blocks. One of the best ways to breed villagers consistently in Minecraft is to create a villager farm. You may be interested in building a villager farm; they produce villagers in extremely high densities, making it worthwhile to enclose the entire villager farm to keep out hostile mobs and make it easier to light up and navigate. You have to build a material storage building and keep it stocked with wood. You can plant seeds or vegetables in the dirt blocks, or allow the villagers … You have to build a food storage building and keep it stocked with food. After getting prepared with the breeding chamber, food, beds , and a minimum of 2 villagers you can start breeding them. You can build more to make the villagers more likely to be willing to breed. A cat in a fenced-off area scares creepers off to one side, a villager in another fenced-off area lures zombies into a trap door, etc. Be nice to the children! I really like this and think it would be nice to have more things to make them like you, as well as some rewards for being nice to them. Have one area with beds, and another area with farmland, crops, and composters. Make sure the villagers buy the crops you want. That gives every villager a happiness of 50%. Those are the basics of Villager Jobs and trading in villages. 1.4 is adding new mechanics to villagers, such as liking and disliking you. Now you should be able to manage that villager farm like a pro! Farm designs that do not allow villagers to access their beds may experience center-shifting and possibly lower spawning rates unless they prevent villagers from unlinking from the beds at night. Wandering villager will attempt to spawn after 2 in-game days, they have nearly the same AI as the villagers, you can trade with them with 1-5 emeralds, but you can not sell things to them. Wandering villagers can spawn in everywhere and always spawn with two llamas, they also spawn in village meeting points. Basically you put a row of hoppers on the ground around your farm, then a glass wall outside of that with empty-inventory villagers on the other side of the glass. To prevent a villager from unlinking, you can either place water on its feet, or prevent it from attempting to pathfind by surrounding it with blocks. You can also give your farmers more freedom, or have your farmer trading location double as an automated crop farm. Make sure to have 3 beds for every 2 villagers. Drop some bread to them and leave that place with the door closed. Villagers tend to be careless. The farmers inside will try to throw carrots/potatoes to the other villagers, which are collected by the hoppers. To set up a villager farm, make sure that no other villages are in the surrounding 80 block radius. Give the villagers some crops and farmland. To do this you can simply lure your villagers to the breeding chamber. If you throw down a cookie, a villager child nearby will pick up and eat the cookie. Farmer. To build gardens, find a well-lit area and dig a trench next to dirt blocks and fill the trench with water. Conclusion . If you don´t have either of these buildings or supplies, happiness dropps fast until villagers leave (after 2 … 1.